I have worked on various iPhone games. Since most of them are pretty simple, I have put them all on this page. If an iPhone game has been released you can check it out in iTunes by clicking on the links in the description.



Pixelart for a game called 'Dragon Cavern'. Due to the way the game was programmed I could only use 2 frame animations and 32x32 pixel graphics, quite a challenge! More info about the game can be found here



For Gravity Golf I made 2D graphics for use in iTunes and as promotional material. I also made the title/loading screen and advertisement banners in the same style. I also made some sprites for in-game, and changed some of the excisting ones (the ingame hud and level backgrounds were not made by me). You can check out the full version of Twilight Golf here, or try the free demo version by clicking on this link. Try it out, it is a great physics puzzle game with the most advanced lightning and shadow effects in any iPhone game to date!


Zamby is a topdown puzzle game for the Mac, that recently got ported to the iPhone. Because the iPhone required a different control scheme I was asked to make the graphical interface for this control scheme. Please note that only the interface elements are made by me, the logo, levels, objects and characters where ported from the old version of the game.
Check out the Mac version by clicking here.


These are assets for a yet unreleased iphone game. The characters are about 180 triangles each and use no textures (only vertex colors). This part of the level has about 600 triangles in the view and uses one single 512x512 texture. I can't really tell too much about this work unfortunately :)

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Copyright (C) Bobby Kwakkernaat